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Emulator Issues #11578

Cannot Frame Advance on TAS Input Window

Added by tasmalleo over 1 year ago. Updated over 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong.

On Dolphin-9618 (the latest development version), I cannot frame advance on the TAS Input window. Instead, I have to click on the game window in order to advance a frame. This is highly inconvenient.

Is the issue present in the latest stable version?

This is not an issue on stable Dolphin 5.0 release. I think the issue occurred ever since the design of the TAS Input window itself was implemented, which I don't particularly think was a good choice either.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7-4790K, AMD Radeon R9 390X, Windows 64-bit

History

#1 Updated by tasmalleo over 1 year ago

Oh the issue was that apparently there's an option in the hotkeys menu for "Background Input." I think for TAS Input at least, we shouldn't have to enable background input. It doesn't really make sense to require that to me.

#2 Updated by tasmalleo over 1 year ago

After checking back on 5.0-9618 the background input option... for hotkeys... is in controller settings. I don't think that makes much sense either.

#3 Updated by JosJuice over 1 year ago

We have an open issue for separating hotkey background input and controller background input: https://bugs.dolphin-emu.org/issues/8262

Though maybe the TAS input window shouldn't be affected by the background input setting anyway...? While I can see why it was implemented so that hotkeys only work when the game window is active, the main intent of the setting is just to prevent you from using hotkeys when using something other than Dolphin, not while using TAS input.

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