Project

General

Profile

Actions

Emulator Issues #11607

open

Juddering in pre-rendered cutscenes in Battalion Wars

Added by Thotaz almost 6 years ago. Updated over 4 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Battalion Wars

Game ID? (right click the game in the game list, properties, info tab)

G8WP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

fb021b57319ae96b77d01787acedb640

What's the problem? Describe what went wrong.

There's very noticeable juddering in the pre-rendered cutscene that plays before the first mission. This juddering does not occur when run on the actual console.

What steps will reproduce the problem?

  1. Start up the game.
  2. Load up a new save.
  3. Start the first mission and watch the first 15 seconds of the intro cutscene for that mission and notice the juddering.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-9721

Is the issue present in the latest stable version?

Yes.
5.0

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: I7 5820k
GPU: GTX 1080 TI
OS: Windows 10 1809
RAM: 32GB Running at 2133Mhz

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I've tried touching every setting I could think of that might affect this but nothing seems to fix it:

  • Dual core enable/disable
  • Speed up Disc Transfer Rate on/off
  • All of the various video backends DX11,OpenGL,Vulkan
  • Fullscreen on/off
  • V-sync (dolphin option) on/off
  • Progressive Scan (dolphin advanced option) on/off
  • Windows 10 fullscreen optimizations on/off
  • Changing the Windows refresh rate to 60 hz
  • Nvidia power settings for Dolphin: Prefer max performance
  • Nvidia G-sync on/off

I even tried borrowing an NTSC version of the game and it showed the exact same issue on Dolphin.

Actions #1

Updated by JMC4789 almost 6 years ago

Try increasing the emulated CPU clock to around 150% in Options/Configuration/Advanced.

Actions #2

Updated by Thotaz almost 6 years ago

JMC4789 wrote:

Try increasing the emulated CPU clock to around 150% in Options/Configuration/Advanced.

That seemed to do the trick, 109% seems to be as low as I can go before juddering starts showing up again.
Thanks.

Actions #3

Updated by JMC4789 almost 6 years ago

Yeah, Dolphin's emulated CPU is too slow in some instances. This shouldn't break the game otherwise but should be good enough that the cutscenes look right until Dolphin's accuracy improves.

Actions #4

Updated by JMC4789 over 4 years ago

  • Status changed from New to Accepted

I guess I'll accept this but I should really combine everything sometime.

Actions

Also available in: Atom PDF