Emulator Issues #11657
closedDX12 - messed up colors
0%
Description
Game Name?
[Super Smash Bros Melee+possibly other games]
Game ID? (right click the game in the game list, properties, info tab)
[GALE01]
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
[3a62f8d10fd210d4928ad37e3816e33c]
What's the problem? Describe what went wrong.
[The game got messed up colors in the intro and in gameplay on some characters ]
What steps will reproduce the problem?
[(Choose the DX12 renderer and run the game with the GPU Texture Decoding option on(doesn't matter if its on safe or fast]
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[5.0-9888]
Is the issue present in the latest stable version?
[No]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
I attached a fifolog from the intro of the game and a couple of screenshots from ingame.]
What are your PC specifications? (CPU, GPU, Operating System, more)
[OS:Windows 10
CPU:Intel i7 8550
(GPU:AMD Radeon 530(in use for this issue
(Intel UHD 620(not in use
RAM: 8 GB]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[The issue happens only on DX12 and only with the AMD GPU.]
Files
Updated by shatteredlites over 5 years ago
yep GPU texture decoding in DX12 is really screwed up for me too
Updated by flacs over 3 years ago
- Status changed from New to Duplicate
- Parent task set to #12094
Updated by flacs over 3 years ago
- Is duplicate of Emulator Issues #12094: Direct3D12 and GPU Texture Decoding causes texture corruption added