Emulator Issues #11738
It seems to be a major memory leak
All the titles i have tried (MarioParty7, TLOZ:Twilight Princess, TLOZ: Skyward Sword, Xenoblade Chronicles).
So i think the leak is universal.
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
What's the problem? Describe what went wrong.
During the playing memory having been devoured at rather constant rate (up to 180Gb on my computer till the complete stop).
What steps will reproduce the problem?
Just play the game for some prolonged time (say, a couple of hours).
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-10222 and some previous
Is the issue present in the latest stable version?
I don't tested that
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
Model Name: MacBook Pro
Model Identifier: MacBookPro8,1
Processor Name: Intel Core i7
Processor Speed: 2.7 GHz
Number of Processors: 1
Total Number of Cores: 2
L2 Cache (per Core): 256 KB
L3 Cache: 4 MB
Memory: 16 GB
External GPU (AKiTiO Thunder 2 Box): NVIDIA GeForce GTX 970 4095 MB
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Screenshot of out-of-memory situation is attached.
Does the leak also occur with OpenGL? There's mention of a leak fix in the latest MoltenVK release notes.
Also please note that we do not formally support Vulkan (MoltenVK) under macOS 10.13, only 10.14+, as it is missing some functionality we make use of. It might still work, however.
Yeah, i seemed to experience the same memory leak issues with build 10375, when suddenly it started eat up 8 GB of memory when using Vulkan, almost 2 GB when using Direct3D11 and OpenGL just straight up refusing to work. I'm using Windows 7 with Intel Core i3 4160, GTX 1050Ti Zotac OC Edition and 16 GB RAM.