Emulator Issues #11782
New Super Mario Bros. Wii ground disappearing at 2x resolution
New Super Mario Bros. Wii, New Super Mario Bros. Wii 2: The Next Levels, and Newer Super Mario Bros. Wii
SMNE01, PPNE01, SMNE03 respectively
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
2619c1d81cd0292e0f272f9c06e48698, 0e2dc4d890623892752a72dbd720cffd, bc4181e9bbb0e118899ff02895dc6728 respectively
What's the problem? Describe what went wrong.
I set the resolution to 2x Native in the graphics settings menu and the ground disappeared, and came back when I changed the resolution in NSMBW and NSMBW2:TNL, but not NewerSMBW. I updated, and that made it so that it doesn't come back until the ground is rendered again (e.g. showing hint movie or "Princess Peach's Birthday" scene, then back to main menu)
What steps will reproduce the problem?
Open a level, any level, and set the resolution to 2x. It also happens in the main menu.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version?
I'm on Mac and can't use the bisection tool
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
What are your PC specifications? (CPU, GPU, Operating System, more)
Mac OS X
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
not that I'm aware of