Emulator Issues #11798

Star Fox Adventures Freezing at cutscenes

Added by Alkaris almost 2 years ago. Updated almost 2 years ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

Star Fox Adventures [USA]

Game ID? (right click the game in the game list, Properties, Info tab)


MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)


What's the problem? Describe what went wrong.

Sometimes during cutscenes or during normal play the game will lockup, but not quite completely, it'll freeze the video on a frame but voice dialog will still play as normal. Detail log shows OpCode Errors for VideoCommon/Opdecoding.cpp:421 with a warning from FIFO being overflowed by GatherPipe ! CPU thread is too fast with more errors followed after saying an error has occurred Line 20 VertexShaderGen.cpp Inore and Continue? it would also try to send an error report to the server but it fails because it times out.

What steps will reproduce the problem?

Just running the game out the box with it's default settings.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.


If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here:

What are your PC specifications? (CPU, GPU, Operating System, more)

Processor Information:
    CPU Vendor:  GenuineIntel
    CPU Brand:  Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
    CPU Family:  0x6
    CPU Model:  0x9e
    CPU Stepping:  0x9
    CPU Type:  0x0
    Speed:  4800 Mhz
    4 logical processors
    4 physical processors
    HyperThreading:  Unsupported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported
    AES:  Supported
    AVX:  Supported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Unsupported

Operating System Version:
    Linux Mint 19.1 Tessa (64 bit)
    Kernel Name:  Linux
    Kernel Version:  5.0.0-16-generic
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11906000
    X Window Manager:  Mutter (Muffin)
    Steam Runtime Version:  steam-runtime_0.20190711.3

Video Card:
    Driver:  NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2
    Driver Version:  4.6.0 NVIDIA 430.26
    OpenGL Version: 4.6
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 144 Hz
    VendorID:  0x10de
    DeviceID:  0x1b81
    Revision Not Detected
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 27.48" x 15.47" (31.54" diag)
                                            69.8cm x 39.3cm (80.1cm diag)
    Primary Bus: PCI Express 16x
    Primary VRAM: 8192 MB
    Supported MSAA Modes:  2x 4x 8x 16x 

Sound card:
    Audio device: Realtek ALC1220

    RAM:  15784 Mb

    UI Language:  English
    LANG:  en_AU.UTF-8
    Total Hard Disk Space Available:  937367 Mb
    Largest Free Hard Disk Block:  333897 Mb
    VR Headset: None detected


#1 Updated by Alkaris almost 2 years ago

Extra Notes: While it did recommend disabling Dual-Core, the issue can still happen, just not as frequent.

#2 Updated by JMC4789 almost 2 years ago

I can throw you some experimental branches that may fix this if you want to try something. They may be a bit slower than master, but your computer is probably fast enough that it won't matter.

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