Emulator Issues #11821
RunSIBuffer error spam
Super Smash Bros. Brawl
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
What's the problem? Describe what went wrong.
I receive a flood of "core\hw\si\si.cpp:318 E[SI]: RunSIBuffer: expected_response_length(3) != actual_response_length(4): request: 00" log messages when running an unmodified Brawl ISO.
What steps will reproduce the problem?
Simply launch Brawl with logging enabled.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
Regression started in 5.0-10745
No problem in 5.0-10741
What are your PC specifications? (CPU, GPU, Operating System, more)
Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
2x 8GB Hynix 1600MHz
GeForce Game Ready Driver 425.31