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Emulator Issues #11821

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RunSIBuffer error spam

Added by ryanebola16 almost 5 years ago. Updated almost 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros. Brawl

Game ID? (right click the game in the game list, Properties, Info tab)

RSBE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

52ce7160ced2505ad5e397477d0ea4fe

What's the problem? Describe what went wrong.

I receive a flood of "core\hw\si\si.cpp:318 E[SI]: RunSIBuffer: expected_response_length(3) != actual_response_length(4): request: 00" log messages when running an unmodified Brawl ISO.

What steps will reproduce the problem?

Simply launch Brawl with logging enabled.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-10772

Is the issue present in the latest stable version?

No

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

Regression started in 5.0-10745
No problem in 5.0-10741

What are your PC specifications? (CPU, GPU, Operating System, more)

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
2x 8GB Hynix 1600MHz
GeForce Game Ready Driver 425.31

Actions #1

Updated by JMC4789 almost 5 years ago

It's not a regression, we just made a new log that revealed the problem :)

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