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Emulator Issues #11839

Render widget is not bounded to window dimensions when both "Auto-Adjust Window Size" and "Render to Main Window" are enabled

Added by Techjar 22 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong.

The render widget will draw outside the window boundaries with both "Auto-Adjust Window Size" and "Render to Main Window" are enabled. Additionally, if internal resolution is set to "Auto" it will increment infinitely until Dolphin crashes.

What steps will reproduce the problem?

  1. Enable the two options
  2. Boot a game

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-10886

Is the issue present in the latest stable version?

N/A, no Qt

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

Unsure of a build when this didn't occur, probably doesn't matter anyways.

What are your PC specifications? (CPU, GPU, Operating System, more)

Irrelevant, affects all platforms as far as I can tell.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I attached a screenshot of 3x IR.

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