Emulator Issues #11840
gamecube logo sequence with the doot-doot-doot music and bouncy cube skipped completely (boots straight to end-logo)
PAL IPL.BIN, f27c63e5394e2fd1606f70df004c4fc2d6027700
macOS Vulkan Dolphin 5.0-10886
Happens when clicking the Load GameCube main-menu thing under Tools. Also happens if Reset subsequently.
I tested it on hardware now, and it plays the animation when no disc is inserted, but only if the disc cover is closed. In DVDInterface.cpp, we set the cover to always be open when no disc is inserted because the Disc Channel behaves weirdly otherwise. But maybe it would make sense to emulate it differently when emulating a GameCube instead of a Wii...?
Tried to change this. If CVR is set to 0 in DiscInterface.cpp (Init and SetLidOpen) then doot-doot-doot plays.
But there is a big red scary notice and the menu won't come up.
The disc could not be read.
Please read the NINTENDO GAMECUBE
Instruction Booklet for more information.
Maybe disc drive gives wrong error to IPL?