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Emulator Issues #11876

[Feature Request] Load game into RAM

Added by Anuskuss about 1 month ago. Updated about 1 month ago.

Status:
New
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I store my images on a NAS and I have a big stutter everytime the Final Lap sound plays in Mario Kart Wii. I'm assuming this has something to do with network latency or because my drive fell asleep but this does not happen when I place the image on my SSD.
Anyway, I have plenty of RAM and would like to load the image asynchronously into memory. PPSSPP already allows me to do that and the games start instantly (so no need to copy them to my SSD/RAM disk beforehand) and it does actually help with load times.

History

#1 Updated by JosJuice about 1 month ago

  • Issue type changed from Bug to Feature request
  • Priority changed from Normal to Low

#2 Updated by Helios about 1 month ago

This isn't a bad idea for the use case of NAS streaming, but it's worth noting that for Dolphin, load times won't improve. We emulate pretty accurate disc drive speeds and timings, which is relevant for a few titles.

#3 Updated by Anuskuss about 1 month ago

(OT) How many titles are we speaking? I, for myself, like to keep everything as close to the original experience as possible (1xres, no speedhacks, original Wiimote) but cutting down loading times would definitely be beneficial. Can this be turned into a setting, defaulting to "as fast as possible" (PPSSPP for example offers Fast, Host and Simulate delays) and only going the accurate path via a game specific INI setting for games that really need it?

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