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Emulator Issues #11913

Game terminates when focusing render window

Added by flacs 4 months ago. Updated 4 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Linux
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
any game

Game ID? (right click the game in the game list, Properties, Info tab)
n/a

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
n/a

What's the problem? Describe what went wrong.
Games terminate when refocusing the render window if a Dolphin dialog was closed with [Esc].

What steps will reproduce the problem?
1. Disable background input.
2. Start any game.
3. Open a Dolphin config dialog.
4. Press the [Esc] key.
5. Click on the output window. Dolphin will ask whether to terminate the game. There is no way to continue playing.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
yes, 5.0-11327

Is the issue present in the latest stable version?
afaik it's always been this way

If the issue isn't present in the latest stable version, which is the first broken version?
n/a

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
n/a

What are your PC specifications? (CPU, GPU, Operating System, more)
Linux, GNOME Wayland, Dolphin running on Xwayland (but iirc the issue also existed in a native X environment.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

n/a

History

#1 Updated by Silent 4 months ago

This actually may be a cross platform error.

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