Emulator Issues #11947
closedDTM replays unable to handle Wii remotes reconnecting
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Description
Game Name?
Sonic & Sega All-Stars Racing
Game ID? (right click the game in the game list, Properties, Info tab)
R3RE8P
What's the problem? Describe what went wrong.
While I think this also applies to when a Wii remote reconnects after being idle too long, the DTM files don't play back when a Wii remote is connected. In Sonic and Sega, the game disconnects the second player Wii remote when you're in the menu and doesn't let you reconnect until you enter the player select screen. Because the replay file doesn't keep track of when the Wii remote is reconnected, the replay will always desync at the player selection screen. It technically is possible to record the input, but a save state has to be made after the player selection to play it back correctly.
What steps will reproduce the problem?
Start recording a replay with 2 Wii remotes connected and go to the player selection screen, pick a character with the second Wii remote and then try playing back the input.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Present in 5.0-11450.
Is the issue present in the latest stable version?
Present in 5.0
Updated by JosJuice over 6 years ago
- Status changed from New to Accepted
Indeed, this is not properly handled. I'm not sure if this is fixable without redesigning the DTM format, so I don't think we can expect a fix any time soon, unfortunately. I'm definitely accepting this issue, though.
Updated by Miksel12 about 1 month ago
I believe this has been fixed in: https://dolphin-emu.org/download/dev/aabde7148453d81173787335c12ee8de17f575aa/
Updated by JosJuice about 1 month ago
- Status changed from Accepted to Fixed
- Fixed in set to 2412-321
I think so too.
Updated by Billiard26 about 1 month ago
- Status changed from Fixed to Accepted
- Easy changed from No to Yes
- Fixed in deleted (
2412-321)
This still doesn't work.
I just tested it now and a disconnected Wii remote remains connected when replaying the DTM file.
The disconnected state isn't properly handled by TAS, but I think fixing this should be trivial at this point since it works in NetPlay.
Updated by Billiard26 about 1 month ago
- Is duplicate of Emulator Issues #10344: Can't reconnect Wiimotes while playing recorded input added
Updated by Billiard26 about 1 month ago
- Status changed from Accepted to Duplicate