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Emulator Issues #11962

closed

Cannot save game in Mario Sunshine

Added by Jroovy about 4 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12202

Description

Game Name?

Super Mario Sunshine

Game ID? (right click the game in the game list, Properties, Info tab)

GMSE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

0c6d2edae9fdf40dfc410ff1623e4119

What's the problem? Describe what went wrong.

Unable to save game after reverting to a previous save state

What steps will reproduce the problem?

  1. Collect a blue coin
  2. Save the game (aka write to memory card)
  3. Revert to a previous save state (before you collected the coin)
  4. Save the game, either from pause menu or grab a blue coin then save
  5. The game will display an error message saying that it cannot save to memory card

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-11528

Is the issue present in the latest stable version?

[Yes/No and version number here]

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i5-7200U
Intel HD 620 GPU
Arch Linux

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[Anything else here]


Files

Screenshot_20200125_160502.png (694 KB) Screenshot_20200125_160502.png Jroovy, 01/25/2020 09:09 AM
Screenshot_20200125_160502.png (694 KB) Screenshot_20200125_160502.png Jroovy, 01/25/2020 09:17 AM
dolphin.log (146 KB) dolphin.log Jroovy, 01/25/2020 09:17 AM
Actions #1

Updated by Techjar about 4 years ago

Yeah, this happens if you load a save state from before the most recent in-game save. The game stores some sort of identifier to check that it's writing over the same save file, probably to prevent overwriting a different save file by accident. There's no good solution to this, so just avoid loading states from before your last save.

Actions #2

Updated by JosJuice about 4 years ago

The only thing we really could do to prevent this is to automatically roll back the state of the memory card when you load a savestate, which would make it quite easy to lose progress, so we might not want to do that.

Actions #3

Updated by AdmiralCurtiss about 4 years ago

If you want, you can give this experimental branch a try: https://github.com/dolphin-emu/dolphin/pull/8476

Depending on how the game checks for the previously inserted memory card / previous save, this may or may not work around this issue.

Actions #4

Updated by JosJuice over 3 years ago

  • Status changed from New to Fixed
  • Fixed in set to 5.0-12202

This is likely either fixed by https://dolphin-emu.org/download/dev/cf36877608d7b999d2f23de3cf1fba06955b7ff1/ or infeasible to fix without a game-specific patch. Not sure which, but the issue should be closed either way, so...

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