Emulator Issues #11991
[MacOS] Vulkan is broken on latest builds
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
What's the problem? Describe what went wrong.
When trying to boot any title with Vulkan in latest Dolphin builds, there is nothing displayed on screen, but there is audio.
What steps will reproduce the problem?
- Select Vulkan
- Open file
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
Fifo log of wii health screen attached.
What are your PC specifications? (CPU, GPU, Operating System, more)
MacBook Pro (Retina, 13-inch, Mid 2014), 2.6 GHz Intel Core i5, RAM: 16 GB 1600 MHz DDR3, Video: Intel Iris 1536 MB, running MacOS Mojave 10.14.6 (18G95).
#3 Updated by jpapetti0713 about 1 month ago
Not sure if this is related, but for some reason, I can't compile Dolphin on my Mac because of code signing issues.
I was able to compile Dolphin before, but now I get this error:
CodeSign xcode/Binaries/Debug/Dolphin.app cd "/Users/guy/Downloads/dol" export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate Signing Identity: "-" /usr/bin/codesign --force --sign - --entitlements /Users/guy/Downloads/dol/xcode/Source/Core/DolphinQt/dolphin-emu.build/Debug/dolphin-emu.build/Dolphin.app.xcent --timestamp=none /Users/guy/Downloads/dol/xcode/Binaries/Debug/Dolphin.app /Users/guy/Downloads/dol/xcode/Binaries/Debug/Dolphin.app: code object is not signed at all In subcomponent: /Users/guy/Downloads/dol/xcode/Binaries/Debug/Dolphin.app/Contents/Frameworks/libSDL2-2.0.0.dylib Command /usr/bin/codesign failed with exit code 1
For me to fix it, I add the deep argument to codesign. However, I wonder if this causes the problem with Vulkan...