https://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12020-03-01T15:11:34ZDolphin bug trackerEmulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7386682020-03-01T15:11:34ZBilliard26jordan.woyak@gmail.com
<ul></ul><p>Can you attach Dolphin's log output from a game session where this occurs?</p>
Emulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7386692020-03-01T17:30:32Zv1993vyo@vallua.ru
<ul><li><strong>File</strong> <a href="/attachments/7689">dolphin.log</a> <a class="icon-only icon-download" title="Download" href="/attachments/download/7689/dolphin.log">dolphin.log</a> added</li></ul><p>Log should be attached. This time game already hanged inside first hall of eastern temple. Upon error</p>
<pre><code>25:02:705 Core/HW/EXI/EXI_DeviceIPL.cpp:306 N[OSREPORT]: GP status 101100 --> GP is in unknown state.
</code></pre>
<p>was written to log.</p>
Emulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7386732020-03-02T19:30:30Zv1993vyo@vallua.ru
<ul></ul><p>I've recompiled Dolphin in debug build. So far I can say that option set</p>
<pre><code>LDFLAGS='-fsanitize=address' CXXFLAGS='-march=native -O2 -g -fsanitize=address' CFLAGS='-march=native -O2 -g -fsanitize=address' cmake .. -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=/home/v/.local -GNinja
</code></pre>
<p>still result in this problem. In addition, I get an error on game launch (using or not using custom textures doesn't affect it) in OGLTexture.cpp, line 209. Quick look suggests that that is an assert active only in debug builds.</p>
<p>By the way, this problem still happens on other video backends (including Null), but those don't fail an assert on startup in debug build. <code>-fsanitize=address</code> seems to detect nothing. I also got crash in the game menu, for sure this time.</p>
Emulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7401562020-09-12T08:01:52ZJMC4789JMC4789@gmail.com
<ul><li><strong>Subject</strong> changed from <i>GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack</i> to <i>GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulation</i></li><li><strong>Status</strong> changed from <i>New</i> to <i>Accepted</i></li></ul><p>So, there is a weird error where texture packs can seemingly leak into the actual emulated state and cause crashes. I just don't know how it happens or why. I'd rather have an issue centered around the actual bug than the consequences of it down the line. This can be accepted for now, but I'll probably make an issue to replace it down the line.</p>
Emulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7417302021-05-09T00:09:48ZBighead.0Bighead.0@gmail.com
<ul></ul><p>Was about to make an issue about this, but happy to see one already exists. Not a linux user, so all I can do is say this was brought to my attention recently and is still an issue that affects multiple HD packs.</p>
Emulator - Emulator Issues #11994: GPU error when using Prefetch Custom Textures with 4-5GB+ texture pack - Leaks into Emulationhttps://bugs.dolphin-emu.org/issues/11994?journal_id=7452072022-10-25T22:47:34ZJMC4789JMC4789@gmail.com
<ul><li><strong>Status</strong> changed from <i>Accepted</i> to <i>Fixed</i></li></ul><p>This is fixed in the latest builds now. Needs testing on Android to make sure it doesn't happen there.</p>