Emulator Issues #120
closedFIFO underruns in games
0%
Description
Main ones I have been working on are the metroid games 1 and 2 but others
suffer the same fate. I have modded the source to output the error with
both values of READPTR and SIZE. Very strange that they are so very close
in value. As explained on the forums I made a hack to let games having this
problem keep working. By settings size and readptr to zero. The video
render skips it. Check attached picture for more info.
Updated by hrydgard about 16 years ago
- Status changed from New to Accepted
- Priority changed from Normal to High
This simply should not happen, there must be a bug in the vertex reader. This problem
seems to be much more common with the GL than the DX plugin, so the bug there is
probably worse...
Two games that die nearly instantly from this are Super Monkey Ball and Tube Slider.
Both work fine in the DX plugin, but have this problem with the GL plugin.
Updated by hrydgard about 16 years ago
- Status changed from Accepted to Fixed
Fixed, I think. Reopen if necessary.