Emulator Issues #12094
closedDirect3D12 and GPU Texture Decoding causes texture corruption
100%
Description
Game Name?
Every game has the problem.
What's the problem? Describe what went wrong.
Every game, if played with Direct3D 12 and GPU Texture Decoding on, will experience texture corruption as seen in the images.
What steps will reproduce the problem?
Select as backed Direct3D12;
Enable GPU Texture Decoding;
Open any game;
Enjoy!
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes (12024)
Is the issue present in the latest stable version?
Didn't test, but I think that GPU Texture Decoding on D3D12 doesn't exist on stable.
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
The FIFO is too heavy to be attached here, so I stored it here: https://drive.google.com/open?id=1Ytvsu1wwW31NM_z289SYIKE796wrUUQT
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: AMD A10-9700
Video Card: AMD RX 460 2GB (drivers: Adrenalin 20.4.2, the latest)
OS: Windows 10 1909
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Arbitrary Mipmap Detection and changing Texture Cache Accuracy slighly change the corruption, even if they wouldn't change anything in normal cases.
Files
Updated by Miksel12 over 4 years ago
I don't have any corruption when viewing your fifo with D3D12 and gpu texture decoding. Nor have I ever experienced any issues with D3D12 and gpu texture decoding so I think this is a driver issue.
Updated by Miksel12 over 4 years ago
completely forgot to tell, I'm using a GTX 1060, 442.36
Updated by Zinx over 4 years ago
Yeah I already reported about this issue before when DX12 got merged.
But I got it with an AMD GPU instead.
Updated by SuperSamus over 4 years ago
I don't have the issue anymore. Don't know when and what (drivers? Dolphin?) fixed it.
Updated by SuperSamus over 4 years ago
Nevermind, I still have it. Sorry for speaking too soon.
Updated by shatteredlites over 4 years ago
yea still same issue with mario sunshine textures currupted.
Updated by shatteredlites over 3 years ago
can confirm its still an issue. also it causes GPU crash in mario sunshine
Updated by flacs over 3 years ago
- Has duplicate Emulator Issues #11668: Gecko (Harmless) Error on every launch added
Updated by flacs over 3 years ago
- Has duplicate deleted (Emulator Issues #11668: Gecko (Harmless) Error on every launch)
Updated by flacs over 3 years ago
- Has duplicate Emulator Issues #11657: DX12 - messed up colors added
Updated by flacs over 3 years ago
- Status changed from Accepted to Fixed
- Fixed in set to 5.0-14866
- Operating system Windows added
- Operating system deleted (
N/A)