Emulator Issues #12099
Dropped inputs from Wiimote+Nunchuck in Muramasa: The Demon Blade
Muramasa: The Demon Blade
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
96e04dda54d3ea2d6a91ec7e8693ffcc (The image was compressed into Nkit format.)
What's the problem? Describe what went wrong.
When using Bluetooth Passthrough, the game will suddenly drop inputs with the Wiimote and Nunchuck.
What steps will reproduce the problem?
Using Bluetooth Passthrough, enter ingame and hold up on the analogue. Your character will continuously jump/double-jump/glide in irregular rates. You can also just hold A the second the game loads into the title menu and you will automatically start pressing the first option of every menu.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
What are your PC specifications? (CPU, GPU, Operating System, more)
I'm running the latest version of Window's 10. I'm also using a genuine Wii Bluetooth Module soldered to a USB dongle per instruction of the thread on the forum. To test if the module was the issue, I fired up Visual Controller Test (https://www.wiibrew.org/wiki/Visual_Controller_Test) to see my Wiimote would drop inputs. I held up and held down A, but the inputs were never dropped. I also tested other games like Super Mario Galaxy and Pandora's Tower and none of my inputs were dropped. Playing the game with the Official Wii U Gamecube Adapter works as intended with no dropped inputs. My bluetooth adapter doesn't appear to be damaged and has libusbK (v188.8.131.52) installed with Zadig.