Project

General

Profile

Actions

Emulator Issues #12153

closed

Dolphin crashes on game exit if two USB Geckos are connected

Added by Leseratte10 almost 4 years ago. Updated almost 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-14671

Description

Game Name?

Any game (tested multiple games)

What's the problem? Describe what went wrong.

When you connect two emulated USB Geckos to the emulated console, Dolphin crashes when you quit the game.

What steps will reproduce the problem?

  1. Go into the Dolphin Settings, to the "Gamecube" tab, and connect a USB Gecko both to Slot A and to Slot B
  2. Start a game (I tested MKWii, Wii Sports and Wii Play and they all crashed).
  3. Quit the game (press the Stop button in Dolphin, or close the Window)
  4. Observe that Dolphin crashes.
terminate called after throwing an instance of 'std::system_error'
  what():  Invalid argument

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-12115

Is the issue present in the latest stable version?

Not sure, trying to compile 5.0-stable results in errors.

What are your PC specifications? (CPU, GPU, Operating System, more)

Ubuntu 20.04, i9-9900K, RTX 2080Ti

Actions #1

Updated by JMC4789 almost 3 years ago

  • Status changed from New to Fixed
  • Fixed in set to 5.0-14671

Fixed by 5.0-14671

Actions

Also available in: Atom PDF