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Emulator Issues #12193

Dolphin Dumping Garbage Textures

Added by shatteredlites 4 months ago. Updated 4 months ago.

Status:
Questionable
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong.

[when dolphin dumps textures it will sometimes dump textures that arnt textures at all but currupted images ive been working on an HD Texture Project and im noticing allot of images that dont make sense at all they are abstract and sometimes blanks with gfx corruption. I found out it wasn't just me having the issue after inspecting a new guys HD Texture pack for Luigis mansion. Some images appear as if its black and white with static corruption at the top]

What steps will reproduce the problem?

[Enable texture dumping]

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

[12322]

Is the issue present in the latest stable version?

[N/A]

What are your PC specifications? (CPU, GPU, Operating System, more)

[Intel Core i5-6402P, Radeon RX 480 4GB, 20GB DDR4 2x16 +1x4, Windows 10 x64]

currupt.jpg (385 KB) currupt.jpg shatteredlites, 07/20/2020 05:49 PM
tex1_128x144_eaa6c09cfa3be3e1_1.png (22 KB) tex1_128x144_eaa6c09cfa3be3e1_1.png shatteredlites, 07/20/2020 10:22 PM
tex1_128x144_eacaaa4c7d081099_1.png (22.6 KB) tex1_128x144_eacaaa4c7d081099_1.png shatteredlites, 07/20/2020 10:22 PM
tex1_128x128_70a6a7de24d9a172_14.png (15.5 KB) tex1_128x128_70a6a7de24d9a172_14.png shatteredlites, 07/27/2020 03:47 AM
tex1_64x64_0af21db9e603b02d_1.png (14.1 KB) tex1_64x64_0af21db9e603b02d_1.png shatteredlites, 07/27/2020 03:52 AM
tex1_64x64_0b2fdf862da5b758_1.png (14.2 KB) tex1_64x64_0b2fdf862da5b758_1.png shatteredlites, 07/27/2020 03:53 AM
tex1_128x128_da904fc9aac54de9_4.png (28.6 KB) tex1_128x128_da904fc9aac54de9_4.png shatteredlites, 07/27/2020 03:55 AM
tex1_128x128_d778d9e98943061e_4.png (39.9 KB) tex1_128x128_d778d9e98943061e_4.png shatteredlites, 07/27/2020 03:55 AM
tex1_128x64_e45c9ad2f888aaf4_5.png (10.5 KB) tex1_128x64_e45c9ad2f888aaf4_5.png shatteredlites, 07/27/2020 03:55 AM
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Related issues

Has duplicate Emulator - Emulator Issues #12194: Dolphin Dumping Garbage Textures Duplicate

History

#1 Updated by JosJuice 4 months ago

#2 Updated by JosJuice 4 months ago

  • Status changed from New to Questionable

Some games do use textures like these. It would be difficult for Dolphin to tell which textures you would find useful to dump and which textures you wouldn't.

#3 Updated by shatteredlites 4 months ago

7886

heres an example

#5 Updated by shatteredlites 4 months ago

these seem to pop up around transition loading screens and FMVs you can repro the dumps simply by entering the first stage in Super Mario Sunshine. these frames dont look normal and are not used anywhere in game it just looks like broken textures

#9 Updated by iwubcode 4 months ago

Have you only seen this in Gamecube games?

Did you try bisecting to see which version this started in?

#10 Updated by shatteredlites 4 months ago

This seems to be an issue with GameCube mostly. it happens in Wii games but to a lesser extent. Im not sure when this started because i haven't used the texture dumping option until recently

#11 Updated by shatteredlites 4 months ago

I will do a more in depth look at wii games tomorrow. I am noticing when FMV frames are dumped they arnt in color though sonic Colors will dump its frames in color. Im wondering if an option to disable dumping video frames can be implemented.

#12 Updated by shatteredlites 4 months ago

Yea This barely happens in wii games at all if at all its more blatantly obvious on GameCube games

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