Emulator Issues #12199
Sekai no Omoshiro Party Game 1/2
[Sekai no Omoshiro Party Game 1/2]
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
[Put MD5 Hash here]
What's the problem? Describe what went wrong.
[In both games, if you choose the backends D3DD11 or 12, none of the menu text/ui will appear,besides one section. Even when playing the minigames, the ui won't appear.]
What steps will reproduce the problem?
[Choose D3DD11/12, start Sekai no Omoshiro Party Game 1/2]
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Screenshots are attached]
What are your PC specifications? (CPU, GPU, Operating System, more)
[AMD E1-7010, AMD Radeon R2 Graphics, Windows]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[The game works perfectly in OpenGL]
Got a Fifolog now, links here
Interesting thing i've noticed, is that with the fifolog, the text on the menu's actually appear, even when recorded with D3DD11/12, which seen in the screenshots, doesn't work. Hope that helps.