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Emulator Issues #12230

open

Paper Mario 64 Dumping Garbage and Corrupted Textures

Added by phlogshot@gmail.com over 3 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Paper Mario 64 (Virtual Console)

Game ID? (right click the game in the game list, Properties, Info tab)

NAEE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

2aad94a7fa5f05c7544ddc0dd269c366

What's the problem? Describe what went wrong.

Tons of garbage textures will be dumped while playing the game. This is especially noticeable in Shooting Star Summit. Also, some dumped textures will be corrupted.

What steps will reproduce the problem?

  1. Enable Dump Base Textures in the Advanced settings.
  2. Play game.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-12481

What are your PC specifications? (CPU, GPU, Operating System, more)

Nvidia GeForce GTX 1070
Ryzen 7 3700x
Windows 10 Home 64-bit

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Screenshots are attached below.


Files

Annotation 2020-08-28 142008.png (238 KB) Annotation 2020-08-28 142008.png An example of garbage textures being dumped. phlogshot@gmail.com, 08/28/2020 07:20 PM
tex1_64x32_eae80ee325fea487_bee751846561416d_9.png (3.86 KB) tex1_64x32_eae80ee325fea487_bee751846561416d_9.png Normal texture phlogshot@gmail.com, 08/28/2020 07:25 PM
tex1_64x32_b2e45d961855c213_881c81278c929178_9.png (3.04 KB) tex1_64x32_b2e45d961855c213_881c81278c929178_9.png Corrupted texture phlogshot@gmail.com, 08/28/2020 07:25 PM
tex1_48x80_95dca37f4f6988d4_f4461a675ac7f9a6_8.png (1.43 KB) tex1_48x80_95dca37f4f6988d4_f4461a675ac7f9a6_8.png Normal texture of a Bub-ulb phlogshot@gmail.com, 08/28/2020 07:28 PM
tex1_48x80_95dca37f4f6988d4_f4461a675ac7f9a6_8.png (1.43 KB) tex1_48x80_95dca37f4f6988d4_f4461a675ac7f9a6_8.png Corrupted texture of a Bub-ulb phlogshot@gmail.com, 08/28/2020 07:29 PM
tex1_128x64_b0e13260e980e8c0_7620c1b6780f0909_8.png (2.78 KB) tex1_128x64_b0e13260e980e8c0_7620c1b6780f0909_8.png Corrupted texture of a Fright Mask phlogshot@gmail.com, 08/28/2020 07:34 PM
Annotation 2020-08-28 143343.png (856 KB) Annotation 2020-08-28 143343.png More corrupted textures of the Fright Mask phlogshot@gmail.com, 08/28/2020 07:34 PM
tex1_64x32_f2aab3326e89a4d4_f4461a675ac7f9a6_8.png (862 Bytes) tex1_64x32_f2aab3326e89a4d4_f4461a675ac7f9a6_8.png Corrupted texture of a Bub-ulb phlogshot@gmail.com, 08/28/2020 07:51 PM
Untitled.png (392 KB) Untitled.png Comparison of the Dumped Textures of a Fright Mask phlogshot@gmail.com, 09/12/2020 05:21 PM
Actions #1

Updated by phlogshot@gmail.com over 3 years ago

Corrupted texture of the Bub-ulb was not added to the issue by mistake.

Actions #2

Updated by JMC4789 over 3 years ago

So, this is the second issue I've seen where dumping textures comes out with weird stuff.

My question is: are the correct textures in there too?

Actions #3

Updated by phlogshot@gmail.com over 3 years ago

Most of the textures in Paper Mario 64 do dump correctly in Dolphin. However, some dumped textures tend to be corrupted compared to Project 64. For instance, Project 64 has no problems dumping the Fright Mask while Dolphin dumps way more textures of the Fright Mask than necessary and has every image of it corrupted.

Actions #4

Updated by JMC4789 over 3 years ago

It is possible, because we're emulating an emulator, that there's little we can do about it as well. We don't know how it's managing texture memory at all, especially if it involves any kind of texture effects.

We'd need a GPU emulation expert to make a determination to be sure.

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