Emulator Issues #12249
X-Men Legends II: Rise of Apocalypse crash at startup
X-Men Legends II: Rise of Apocalypse
What's the problem? Describe what went wrong.
When first launching the game I get a Question window with the following information
GFX FIFO: Unknown opcode (0xff @ 0000024EB42C08A4, preprocess=false).
This means one of the following:
*The emulated GPU got desynced, disabling dual core can help
*Command stream corrupted by some spurious memory bug
*This really is an unknown opcode (unlikely)
*Some other sort of bug
Further errors will now be sent to the Video Backend log and
Dolphin will now crash or hang, Enjoy.
What steps will reproduce the problem?
launch the game using any Video Backend
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
Can't use bisection tool as the thread says it's broken.
What are your PC specifications? (CPU, GPU, Operating System, more)
i5-7600 @ 3.80 GHz
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
- Status changed from New to Accepted
So, this is "GPU timing" issues to the point where I want to combine it with the dualcore timing issues, but this one technically happens in single core like F-Zero GX and Super Monkey Ball. So I don't know. It'll get fixed if someone fixes our GPU timings.