Emulator Issues #12307
Android: Portrait mode IR pointer Y coordinate value doesn't change without using device sensors
What's the problem? Describe what went wrong.
Occurs on all games. Note that I haven't really used the IR pointer before.
The other motion modes display some clunky responsiveness that should also probably be looked into along with this problem.
What steps will reproduce the problem?
Try to move the IR pointer without using device sensors in portrait mode.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
What are your PC specifications? (CPU, GPU, Operating System, more)
Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
6GB RAM (LPDDR4)
OpenGL ES 3.2 V@331.0
- Fixed in set to 5.0-12958