Project

General

Profile

Actions

Emulator Issues #12307

closed

Android: Portrait mode IR pointer Y coordinate value doesn't change without using device sensors

Added by ryanebola16 about 4 years ago. Updated about 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12958

Description

What's the problem? Describe what went wrong.

Occurs on all games. Note that I haven't really used the IR pointer before.

The other motion modes display some clunky responsiveness that should also probably be looked into along with this problem.

What steps will reproduce the problem?

Try to move the IR pointer without using device sensors in portrait mode.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-12923

What are your PC specifications? (CPU, GPU, Operating System, more)

Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Android 9
OpenGL ES 3.2 V@331.0

Actions #1

Updated by ryanebola16 about 4 years ago

  • Status changed from Accepted to Fix pending
Actions #2

Updated by Lioncash about 4 years ago

  • Status changed from Fix pending to Fixed
Actions

Also available in: Atom PDF