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Emulator Issues #12322

closed

Real Wiimote delay when below 100% speed

Added by Suprnova123 over 3 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-13221

Description

What's the problem? Describe what went wrong.

Real Wiimote inputs gradually increase in delay if the emulator is running under 100% speed. The delay will gradually decrease and eventually return to normal when the emulation speed is at 100% or higher.

What steps will reproduce the problem?
Connect a real Wiimote as a controller, open any Wii game, and configure the emulation speed to be below 100%.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, Dolphin 5.0-12997.

Is the issue present in the latest stable version?

No.

If the issue isn't present in the latest stable version, which is the first broken version?

Dolphin 5.0-12902, broken by PR #9098

What are your PC specifications? (CPU, GPU, Operating System, more)

AMD Ryzen 5 1500x, GTX 1050TI, Windows 10 Insider Build, Mayflash Dolphinbar

Actions #1

Updated by Billiard26 over 3 years ago

  • Assignee set to Billiard26

If games are running below 50% speed I can see how the Bluetooth report buffer will fill faster than it is emptied, but this shouldn't happen at e.g. 95% speed.
Regardless some logic could probably be tweaked to prevent the buffer from filling up.

Actions #2

Updated by AverageParticipant over 3 years ago

I've also had this issue since I updated to one of the newer versions of Dolphin, except it happens at normal speed as well.
It only returns to normal when I set the emulation speed to 120%.

Actions #3

Updated by AverageParticipant over 3 years ago

I've also had this issue since I updated to one of the newer versions of Dolphin, except it happens at normal speed as well.
It only returns to normal when I set the emulation speed to 120%.
When I reverted back from 5.0-13191 to 5.0-13178, the issue persisted when just earlier today it worked fine.

Actions #4

Updated by Billiard26 over 3 years ago

  • Status changed from New to Fix pending
Actions #5

Updated by Lioncash over 3 years ago

  • Status changed from Fix pending to Fixed
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