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Emulator Issues #12329

Emulator crash when pointing with a real wiimote (with motion+)

Added by XLave 3 months ago. Updated about 1 month ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-13509

Description

Game Name?

Zelda Skyward Sword, Super Mario Galaxy 2

Game ID? (right-click the game in the game list, Properties, Info tab)

SOUE01, SB4E01

MD5 Hash? (right-click the game in the game list, Properties, Verify tab, Verify Integrity button)

[Put MD5 Hash here]

What's the problem? Describe what went wrong.

Every time I try to play any game that has a pointer function, Dolphin crashes. In Isakura version the Wiimote disconnects over and over in the screen where you have to point the Wiimote at the screen. This happened to me in both Zelda SWS and SMG2. But if a play a game just with motion controls and no pointer, like Donkey Kong Country Returns, it works perfectly, the motions inputs work great and I can play endlessly.

What steps will reproduce the problem?

Open Dolphin, go to Controllers page, connect the Wiimote and start the game.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

I tried the latest stable 5.0, dolphin-master-5.0-11824-x64, dolphin-master-5.0-12716-x64 and dolphin-master-5.0-13176-x64. In that branch the emulator crashes. For the Ishiiruka it's Dolphinx64.1118, here the Wiimote just disconnects but emu won't crash.

Is the issue present in the latest stable version?

Yes

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

NA

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

NA

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i7-8700 3.2GHz, 32GB Ram, NVIDIA Geforce 1660 6GB with 456.71 drivers an SO Win10 Pro 20H2, bluetooth https://www.amazon.es/gp/product/B07NQ5YGDW/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

IDK


Related issues

Related to Emulator - Emulator Issues #12343: Emulator crashes when WiiMote's batteries run outFixed

History

#1 Updated by Billiard26 3 months ago

#2 Updated by JosJuice about 1 month ago

  • Fixed in set to 5.0-13509
  • Status changed from New to Fixed

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