Emulator Issues #12341

Twilight Princess (GameCube) minimap missing when using Vulkan

Added by Protium 4 months ago. Updated 3 months ago.

Working as intended
% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

The Legend of Zelda: Twilight Princess

Game ID? (right click the game in the game list, Properties, Info tab)


MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)


What's the problem? Describe what went wrong.

If the Vulkan backend is used, the minimap is not present in the bottom left corner during gameplay

What steps will reproduce the problem?

Select Vulkan backend. Start game, choose a quest log, look in bottom left corner. Left D-pad button hides minimap, then right D-pad button should show minimap but does not

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.


Is the issue present in the latest stable version?

[Yes/No and version number here]

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool and anyone who is building Dolphin on their own can use git bisect.)


If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here:

If the fifolog is played back with 5.0-12720, the minimap displays correctly. If played back with 5.0-12722 or later, the minimap flashes briefly then disappears

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Iris Pro 5200
Mac OS X 10.14.6

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I'm unable to test Vulkan on Windows. The minimap worked OK until the MoltenVK v1.1 update. Incidentally, MoltenVK v1.1.1 has just been released. Savefile uploaded if needed

GZ2E01_2020-12-12_11-28-52.png (1.33 MB) GZ2E01_2020-12-12_11-28-52.png Screenshot of 5.0-12720, minimap works Protium, 12/12/2020 07:52 PM
GZ2E01_2020-12-12_11-30-48.png (1.32 MB) GZ2E01_2020-12-12_11-30-48.png Screenshot of 5.0-12722, minimap broken Protium, 12/12/2020 07:53 PM
13219Vulkan.7z (972 KB) 13219Vulkan.7z fifolog from 5.0-13219, compressed Protium, 12/12/2020 07:53 PM
01-GZ2E-gczelda2.gci (32.1 KB) 01-GZ2E-gczelda2.gci Save file with two quest logs Protium, 12/12/2020 07:54 PM


#1 Updated by JMC4789 4 months ago

Probably an issue with MoltenVK rather than Dolphin.

#2 Updated by Anonymous 4 months ago

Can't duplicate it on my M1 MacBook Pro using Vulkan and Dolphin 5.0-13227. I agree it may be an issue with MoltenVK and the OP's specific setup.

#3 Updated by Pizuz 4 months ago

Can't reproduce it either on NVIDIA GeForce GT 750M (macOS 10.15.7).

#4 Updated by Protium 3 months ago

The issue was fixed by upgrading to macOS Catalina 10.15.7. The version of Metal in Mojave 10.14 is not compatible enough with MoltenVK v1.1 apparently

#5 Updated by JMC4789 3 months ago

  • Status changed from New to Working as intended

Alright. Thanks for the update.

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