Emulator Issues #12375
closedMouse Calibration not centered
0%
Description
So, I've installed Dolphin, and I don't have a controller or anything, so I'm trying to use Mouseinput for the cursor on Dolphin
When I try to use Dolphin, in any game, it's always off-center. By a lot
Even after calibrating it. It doesn't work. While my mouse is close to the center of the screen, the emulated position is off the screen to the top-left. I've tried multiple times to calibrate it.
I also tried to use the "Recenter" button, but it does absolutely nothing
Files
Updated by filoppi almost 4 years ago
Show a screenshot with your whole input settings related to that as well.
Updated by Veggieoskibroski almost 4 years ago
filoppi wrote:
Show a screenshot with your whole input settings related to that as well.
It is added to this post as a file
Updated by filoppi almost 4 years ago
The "Cursor" axes are relative to the game window/widget space when there is one, or to the main dolphin window when there isn't one. So not the screen as you have mentioned.
The "Axis" axes (which are also for the mouse) give the mouse offset from the previous frame, to use that, you need to enable "Relative Input" on the wiimote settings, so it will accumulate the offsets and use that to move the wiimote "cursor".
Guessing you are on Windows anyway?
This is probably just a mistake in setup.
Updated by filoppi almost 4 years ago
Yeah, disable "Relative Input" if you are using the "Cursor" axes. Should fix it.
Updated by Billiard26 almost 4 years ago
- Is duplicate of Emulator Issues #11873: Attempting to calibrate mouse cursor inputs is confusing added