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Emulator Issues #12391

2nd Wiimote disconnects at emulator start

Added by beauman about 1 month ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

When two real Wiimotes are configured and both get paired before a game is launched, the 2nd Wiimote gets disconnected upon game start. Its four LEDs will turn on and stay on. It will become unresponive.

32:52:336 InputCommon/ControllerInterface/evdev/evdev.cpp:285 N[SI]: evdev hotplug thread started
32:52:339 InputCommon/ControllerInterface/ControllerInterface.cpp:238 N[SI]: Added device: XInput2/0/Virtual core pointer
32:52:359 Core/HW/WiimoteReal/WiimoteReal.cpp:835 N[Wiimote]: WiimoteReal::Initialize
32:52:359 Core/HW/WiimoteReal/WiimoteReal.cpp:619 N[Wiimote]: Wiimote scanning thread has started.
34:23:117 Core/HW/WiimoteReal/IOLinux.cpp:78 N[Wiimote]: found a device...
34:23:257 Core/HW/WiimoteReal/IOLinux.cpp:88 N[Wiimote]: device name Nintendo RVL-CNT-01
34:23:257 Core/HW/WiimoteReal/IOLinux.cpp:108 N[Wiimote]: Found Wiimote (CC:9E:00:DB:88:E0).
34:24:038 Core/HW/WiimoteReal/WiimoteReal.cpp:903 N[Wiimote]: Connected real wiimote to slot 1.
34:27:615 Core/HW/WiimoteReal/IOLinux.cpp:78 N[Wiimote]: found a device...
34:27:751 Core/HW/WiimoteReal/IOLinux.cpp:88 N[Wiimote]: device name Nintendo RVL-CNT-01
34:27:751 Core/HW/WiimoteReal/IOLinux.cpp:108 N[Wiimote]: Found Wiimote (78:A2:A0:41:A2:8B).
34:28:494 Core/HW/WiimoteReal/WiimoteReal.cpp:903 N[Wiimote]: Connected real wiimote to slot 2.
######### launching game
34:46:726 Core/ConfigLoaders/BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown
34:46:733 InputCommon/ControllerInterface/ControllerInterface.cpp:238 N[SI]: Added device: XInput2/0/Virtual core pointer
34:50:508 Core/HW/WiimoteReal/WiimoteReal.cpp:150 N[Wiimote]: Disconnected real wiimote.
######## closing game window
35:57:783 Core/ConfigLoaders/BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown
35:58:536 Core/HW/WiimoteReal/WiimoteReal.cpp:150 N[Wiimote]: Disconnected real wiimote.
35:58:774 InputCommon/ControllerInterface/ControllerInterface.cpp:238 N[SI]: Added device: XInput2/0/Virtual core pointer

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