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Emulator Issues #12413

closed

Mario Kart Double dash freezing.

Added by Chrmel0 about 3 years ago. Updated over 2 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Mario Kart Double Dash

Game ID? (right click the game in the game list, Properties, Info tab)

GM4E01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

97f9ebc39ab4244e419848793988561a

What's the problem? Describe what went wrong.

So, I was playing Mario kart DD, when in 100cc, Star cup, in Sherbet Land, with Wario and Waluigi in the Wario car, when on lap 3, in the tunnel bit the game freezes but the sound continues.

What steps will reproduce the problem?

Playing as Wario and Waluigi in the Wario race in 100cc in the star cup.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-13620

What are your PC specifications? (CPU, GPU, Operating System, more)

Device name DESKTOP-N8LJLKI
Processor Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz 3.70 GHz
Installed RAM 4.00 GB (3.83 GB usable)
Device ID 461BE0B5-ED3D-4216-B004-0F1677A012BC
Product ID 00325-81310-65013-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Edition Windows 10 Home
Version 20H2
Installed on ‎17/‎06/‎2020
OS build 19042.746
Experience Windows Feature Experience Pack 120.2212.551.0

Actions #1

Updated by JMC4789 over 2 years ago

  • Status changed from New to Invalid

This is not reproduceable without a stacktrace or something more, so I'm going to have to close this. If you can find a way to cause this on single core mode, then we can definitely investigate it.

I'm not saying that this wasn't a bug in Dolphin, but there's no way for me to determine what happened at this time. Possibly was a dualcore desync, which is already covered in another issue.

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