Emulator Issues #12424
[macOS] Dolphin hangs on exit with Wiimote Continuous Scanning on
What's the problem? Describe what went wrong.
When continuous scanning is enabled and at least one controller is set to Real Wiimote, but not connected, Dolphin can hang on exit if a game is not booted.
Once a Wiimote is connected, it will not hang on exit.
What steps will reproduce the problem?
- Enable Real Wiimote
- Turn on continuous scanning
- Don't connect Wiimote
- Close Dolphin
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-13614 (No newer macOS builds available to download, unless built from source.)
Is the issue present in the latest stable version?
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i5