https://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12021-03-03T08:14:54ZDolphin bug trackerEmulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412902021-03-03T08:14:54ZJosJuice
<ul></ul><p>The MemoryMap_Setup problem has already been fixed as far as I know, most likely in 5.0-3981. I don't know why you're getting a crash in recent versions of Dolphin, but it doesn't have anything to do with the Visual C++ redistributable - you only need that on Windows.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412912021-03-03T08:20:02ZJosJuice
<ul><li><strong>Subject</strong> changed from <i>MemoryMap_Setup crash on macOS Big Sur</i> to <i>Dolphin crashes when starting a game (macOS Big Sur, Rosetta 2)</i></li></ul><p>Renaming the issue to reflect the problem you're having in the latest versions. Reports for 5.0 stable are not considered valid.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412922021-03-03T12:19:28Zdivuyes
<ul></ul><p>Troubleshooting may be significantly easier if you know what the Memory Map error is about. I think it probably has to do with the RAM, however at the time of testing I only had Mozilla Firefox and Discord open, so it shouldn't have run into an issue with that. If you need any information at all, do not hesitate to ask! Thank you!</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412932021-03-03T12:29:28ZJosJuice
<ul></ul><p>The memory map error is about this exceedingly silly piece of code which is no longer in Dolphin: <a href="https://github.com/dolphin-emu/dolphin/blob/ac267a29405ae768037a8774b84b805a4180d1af/Source/Core/Common/MemArena.cpp#L143" class="external">https://github.com/dolphin-emu/dolphin/blob/ac267a29405ae768037a8774b84b805a4180d1af/Source/Core/Common/MemArena.cpp#L143</a></p>
<p>It has nothing to do with how much RAM you're using. Everyone who's using Rosetta 2 gets it when using 5.0 stable as far as I know.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412942021-03-03T12:34:33Zdivuyes
<ul></ul><p>Ah, so 5.0 on Rosetta just doesn't work. I'll try and get more information on the development version crash as soon as I can.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412952021-03-03T16:33:40Zdivuyes
<ul></ul><p>I've found the problem! It's a graphical problem. Dolphin kept trying to launch in OpenGL, despite the fact that Big Sur dropped support for OpenGL. I switched the engine to Vulkan, and I'm getting perfect performance, better than a real Wii. Thank you for the help! Feel free to close this issue, I do not know how to do how. Dolphin Stable is still giving me the MemoryMap error, but the development version works perfectly fine. Thank you!</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412962021-03-03T16:36:00ZJosJuice
<ul><li><strong>Subject</strong> changed from <i>Dolphin crashes when starting a game (macOS Big Sur, Rosetta 2)</i> to <i>Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)</i></li><li><strong>Operating system</strong> <i>OS X</i> added</li><li><strong>Operating system</strong> deleted (<del><i>N/A</i></del>)</li></ul><p>OpenGL is still supposed to work, though... It was only deprecated, not removed. I'll leave this issue open for now.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7412992021-03-04T04:19:20ZAnonymous
<ul></ul><p>OpenGl is definitely still there, just no longer updated/officially supported. I suspect that once all their computers have been migrated to ARM, they will finally drop it.</p>
Emulator - Emulator Issues #12440: Dolphin crashes when starting a game using OpenGL (macOS Big Sur, Rosetta 2)https://bugs.dolphin-emu.org/issues/12440?journal_id=7424262021-07-20T03:42:35ZJMC4789JMC4789@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Invalid</i></li></ul><p>This hasn't been reproduced when we did testing for the mac M1 article and more, so I can't say if it was a legitimate issue.</p>