Emulator Issues #12472
openInconsistent crash when attempting to stop emulation
0%
Description
Game Name?
Any
Game ID? (right click the game in the game list, Properties, Info tab)
Any
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
N/A
What's the problem? Describe what went wrong.
Sometimes, when attempting to stop emulation, a C++ library error will pop up very briefly [so briefly that I can't even get a screenshot of it before it's gone!] before the entire emulator force quits itself.
By using screen recording and scrubbing through the footage, I am able to get what the error message says:
Assertion failed!
Program: [Dolphin.exe]
File: C:\buildbot\release-win-x64\build\Externals...\imgui.cpp
Line: 3079
Expression: GimGui != 0 && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"
For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts
(Press Retry to debug the application - JIT must be enabled)
[Abort, retry, ignore - the error closes before I get a chance to select any of these options]
What steps will reproduce the problem?
- Open any GameCube game
- Wait a few seconds for it to begin running
- Attempt to stop emulation by closing window
If error does not occur, then repeat
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes [5.0-13961]
Is the issue present in the latest stable version?
Yes [5.0]
What are your PC specifications? (CPU, GPU, Operating System, more)
Microsoft Windows version 2004 [build 19041.867]
Intel Core i5-7400 @ 3 GHz
16 GB 2400 MHz DDR4
NVIDIA GeForce GTX 1660 [6GB VRAM, Game Ready driver 461.92]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Unknown - I don't know if Dolphin saves crash logs, and where they are saved if applicable.
Files