Emulator Issues #12476
closedNo JIT Emulation engine for ppc64le
0%
Description
Game Name?
Any
Game ID? (right click the game in the game list, Properties, Info tab)
Any
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
What's the problem? Describe what went wrong.
No JIT compiler for ppc64le so the games run super slow on the system
What steps will reproduce the problem?
Running the emulator on a ppc64le system
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Commit 6d1eb6ae5ad29299edbf22080732044a5bc84451 being tried out
Is the issue present in the latest stable version?
Yes, 5.0
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
What are your PC specifications? (CPU, GPU, Operating System, more)
Talos II with ppc64le architecture and a Vega64 GPU
Void GNU/Linux OS
Updated by Techjar about 3 years ago
Yeah, this is an very uncommon architecture, so nobody has implemented a JIT for it.
Updated by JosJuice about 3 years ago
- Status changed from New to Won't fix
- Issue type changed from Bug to Feature request
- Relates to performance changed from No to Yes
I'm marking this as won't fix. If someone were to show up and really want to implement this then I guess we can revisit it.