Emulator Issues #12489

The Legenda of Zelda: Four Swords Adventures - Error message while using D3D12

Added by Dotti over 1 year ago. Updated 5 months ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

The Legenda of Zelda: Four Swords Adventures

Game ID? (right click the game in the game list, Properties, Info tab)


MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)


What's the problem? Describe what went wrong.

While playing the game using the D3D12 backend, a graphics error message appears and the image freezes (the sound continues playing and it is still possible to use the controls too).
The error says:
Create failed in C:\buildbot\release-win-x64\build\Source\Core\VideoBackends\D3D12\DX12Texture.cpp at line 113:
Create D3D12 texture resource

It is not possible to ignore the error and continue playing. It is necessary to restart the game.

What steps will reproduce the problem?

Play the game using the D3D12 backend (it did not occur while using OpenGL, however, the performance with D3D12 is better).
There is no specific stage or object that triggers the errors, it occurred 4 times and they were all random. The stages in which it happened are the ones below:
* Village of the Blue Maiden
* Desert of Doubt
* Palace of Winds
* The last Tingle minigame.
The Dolphin emulator is being used along with 2 mGBA emulators for the GC/GBA connectivity. It also happened while using VBA as the GBA emulator.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.


Is the issue present in the latest stable version?

I did not test.

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool and anyone who is building Dolphin on their own can use git bisect.)


If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here:

Error in the file attached (Error.PNG)

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2.90 GHz
16,0 GB RAM DDR4
Windows 10 Pro - Windows Feature Experience Pack 120.2212.551.0
Radeon RX 5500 XT

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Dolphin.ini in attachment.
Memory Card with the save file in attachment.

Error.PNG (2.19 MB) Error.PNG Create D3D12 Texture Resource - The Legenda of Zelda: Four Swords Adventures Dotti, 04/18/2021 05:40 AM
Dolphin.ini (3.21 KB) Dolphin.ini Dotti, 04/18/2021 05:50 AM (56.7 KB) Dotti, 04/18/2021 05:51 AM
D3D12 error.png (546 KB) D3D12 error.png Avasam, 04/18/2022 12:36 AM


#1 Updated by Miksel12 over 1 year ago seems to be a similar issue which was fixed (seemingly) by a Windows update.

#2 Updated by Avasam 5 months ago


I have a very similar error with D3D12 in Pitfall: The Lost Expedition and Pitfall: The Big Adventure (basically the Wii port of the former). I get the following error on D3D12 video backend as soon as the intro cutscenes finishes. If I "Ignore for this session", the game keeps playing, but the video is frozen.
Dolphin: 5.0-16101
CPU: AMD Ryzen 5 2600
GPU: NVIDIA GeForce GTX 1070
OS: Windows 10.0.19041.1566

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