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Emulator Issues #12531

closed

Super Paper Mario soft-lock in Dyllis restaurant

Added by CreamCorn almost 3 years ago. Updated almost 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-14339

Description

Game Name?

[Super Paper Mario]

Game ID? (right click the game in the game list, Properties, Info tab)

[R8PE01 (0001000052385045)]

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

[ff05e65bdd9bc6f2fa8b1172e65baa2f]

What's the problem? Describe what went wrong.

[Game soft-locks when a player enters Dyllis' restaurant in Flopside. Problem happens in newer builds of Dolphin, does not happen in build 5.0-1589]

What steps will reproduce the problem?

[Go to Dyllis' restaurant, enter the building. The "enter a house" animation will start to play (view will rotate to a side view of the house) but the 'fade to clear' doesn't happen (it's already clear and you can see Dyllis and the inside of the restaurant), and the player is left outside of the door. It's as if the animation doesn't continue to completion, and as a result the player never regains control of the game.]

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Tested versions where the problem occurs:
[5.0-14318, 5.0-14311, 5.0-14095]

Tested version where the problem does Not occur:
[5.0-1589]

Is the issue present in the latest stable version?

[No, version 5.0]

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[Unsure, works in 5.0-1589, doesn't work in 5.0-14095]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

[Intel i7, GeForce 1060, 16gb RAM, Win10 x64]

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

State of the game after entering Dyllis' restaurant (player is outside of the door, cannot control character, but idle animations and music are playing normally).
Player never walks into the restaurant, as a result, player can no longer control characters. Idle animations and music continue to play normally.

[Anything else here]


Files

dyllis01.png (127 KB) dyllis01.png State of the game after entering Dyllis' restaurant (player is outside of the door, cannot control character, but idle animations and music are playing normally). CreamCorn, 05/30/2021 01:29 AM
spm_properties01.png (22 KB) spm_properties01.png CreamCorn, 05/30/2021 02:46 AM
data.bin (99.4 KB) data.bin R8PE CreamCorn, 05/30/2021 02:56 AM
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