Project

General

Profile

Emulator Issues #12536

Cabela's Big Game Hunter 2012 crashes after first cutszene

Added by raschuetzer1 16 days ago. Updated 16 days ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Name: Cabela's Big Game Hunter 2012
ID: SH6E52
MD5: 1e8e73831d0e9cabb51546270665a5bd

Problem:
After the first cutscene, there is a loading screen followed by "Press A". If any key is pressed, Dolphin gives out the following error:
Unknown Pointer 0x1ec00000 PC 0x805439c0 LR 0x805439bc
It happens every time.

Versions tried:
Stable Dolphin 5.0: I have a totally different issue there where I can't control the game because "Wiimote Disconnected By Emulated Software Error"
Beta Dolphin 5.0-14095: The game crashes because of the described error
Developer Dolphin 5.0-14344: The game crashes because of the described error

PC Specs:
RAM: 16gb DDR3
CPU: AMD Fx-8350
GPU: Nvidia GTX 1017
OS: Windows 10

Attached is a screenshot of the error.

Error.png (3.77 KB) Error.png raschuetzer1, 06/05/2021 04:57 PM
8412

History

#1 Updated by JMC4789 16 days ago

  • Status changed from New to Accepted

Try hitting ALT F5 in older builds to force connect Wii Remotes.

I've reproduced it in the latest builds.

#2 Updated by raschuetzer1 16 days ago

JMC4789 wrote:

Try hitting ALT F5 in older builds to force connect Wii Remotes.

I've reproduced it in the latest builds.

Thanks, I supposed this fixes the Wiimote Disconnect problem? I already fixed that by starting the stable version 5.0 as admin. However, the stable version too has the Unknown Pointer Error, as described in the issue report.

#3 Updated by JMC4789 16 days ago

Nice, at least it's not a regression I guess.

I don't know what's wrong and honestly we're too busy to throw everything into this. You can try going to even older builds, but otherwise this is looking like something really annoying to debug.

#4 Updated by raschuetzer1 16 days ago

I don't know what's wrong and honestly we're too busy to throw everything into this. You can try going to even older builds, but otherwise this is looking like something really annoying to debug.

That's really disancouraging, but alright. If I can help by providing any more informations or logs, I will gladly do so. Thank you anyway.

#5 Updated by JMC4789 16 days ago

I don't know if anyone cares, but the last thing that happens before the game crashes is the Vertex Loader JIT running. So, that's where the illegal access comes from. I tried software renderer as a way not to use the Vertex Loader JIT, and the SWVertexLoader also hits the same address.

Also available in: Atom PDF