Emulator Issues #12659
openGame mod crashes on hardware, but not on Dolphin
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Description
Game Name?
Sonic Riders: Zero Gravity
Game ID? (right click the game in the game list, Properties, Info tab)
RS9E8P
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
N/A
What's the problem? Describe what went wrong.
Using a modified .Dol, the game works perfectly on Dolphin, but crashes on hardware. This is undesirable, as it means Dolphin is emulating what ever is happening inaccurately, and makes it difficult for me to debug.
What steps will reproduce the problem?
Play the modded version of the game on Dolphin/a real Wii. On hardware, it will crash after the opening cutscene. On Dolphin, it works without a hitch.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes, 5.0-15132
Is the issue present in the latest stable version?
Yes, 5.0
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
I have attached an xdelta file (along with xdeltaUI for patching should you want, or you can get it online/you can already have it) for patching the main.dol into the modified version.
The modified dol has little other than a Gecko code handler injected, as well as a section of the dol proprietarily compressed to store codes there, which is then decompressed before the game gets a chance to do anything, with the codes moving somewhere else.
If there is any additional information I can provide about anything relating to the game or mod, I would be glad to provide it.
Files