Emulator Issues #1266
closedFrameskip breaks some EFB effects.
0%
Description
When using frameskip, EFB copy no longer works. You can dump the frames
but frames dumped when frameskip is on are blank, probably because they
weren't copied in RAM.
Updated by marcus over 14 years ago
- Status changed from New to Questionable
It works fine for me. Are you sure you haven't disabled it?
What version/operating system/game/settings are you using?
Updated by jayork42 over 14 years ago
Well actually it only affects animated EFBs, like motion blur. Things like special
effects (heat waves) still work. Try Sonic Riders and the dash motion blur doesn't
work.
Updated by Anonymous over 14 years ago
- Status changed from Accepted to Questionable
This doesn't even make sense. Of COURSE there are missing frames; it's SKIPPING THEM D:
Updated by XTra.KrazzY over 14 years ago
what shuffle2 said :P
Do not fret, I noticed that too. The way to solve this is to stop copying the black
frames and keep the old ones instead. That would fix the problem.
Updated by marcus over 14 years ago
If you ask me, This makes perfect sense.
There is no way to fix it besides rendering those frames, which would mean disabling
frameskip. My judgement is WontFix.
Updated by Autoran1 over 14 years ago
Yea i have this issue too in Metroid Prime 2 and 3 scanner works but it's has some
sort of flickering effect it works in first moment and doesn't in second
Updated by skidau about 14 years ago
- Status changed from Questionable to Fixed
Does this issue still happen with the latest revision? I've added a small fix for
framedumping in OpenGL. Please retest this issue.