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Emulator Issues #12699

open

Ten Pin Alley 2 throws errors and freezes/crashes - dcache sensitive

Added by eddman over 2 years ago. Updated over 1 year ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Ten Pin Alley 2

Game ID?

RLEEFS

MD5 Hash?

5526641c086f34c1c498280b24a7f53a

What's the problem? Describe what went wrong.

The game throws error messages about invalid write and freezes and/or crashes. It works with version 5.0-5833 with the default settings; however, it can be made to crash by disabling XFB and choosing "Real"

What steps will reproduce the problem?

No specific steps required; just run it and try to play

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes

Is the issue present in the latest stable version?

No

If the issue isn't present in the latest stable version, which is the first broken version?

5.0-5874

What are your PC specifications?

GeForce GTX 1060 3GB
Core i3 8100
16GB RAM DDR4 (2x 4GB DDR4)
Windows 10 Pro

Is there anything else that can help developers narrow down the issue?

00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid write to 0x107f108b, PC = 0x80127b08
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid write to 0x107f1087, PC = 0x80127b1c
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid read from 0x107f108b, PC = 0x80127b68
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid write to 0x107f108b, PC = 0x80127b6c
00:10:036 Core\IOS\FS\FileSystemProxy.cpp:110 I[IOS_FS]: Command: Read(/title/00010000/524c4545/data/profile3.bin, 0x10055340, 640): Result 0
00:10:036 Core\IOS\FS\FileSystemProxy.cpp:110 I[IOS_FS]: Command: Close(/title/00010000/524c4545/data/profile3.bin): Result 0
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid read from 0x107f108b, PC = 0x80127ee0
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid read from 0x107f1083, PC = 0x80127ef4
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid read from 0x107f108b, PC = 0x80127f8c
00:10:036 Common\MsgHandler.cpp:145 E[MASTER]: Warning: Invalid write to 0x107f108b, PC = 0x80127f90

Actions #1

Updated by eddman over 2 years ago

First reported by VladmirLR#2001

Actions #2

Updated by ZephyrSurfer over 2 years ago

Does it work in 5.0 stable with XFB real? If not please try 4.0.2 with XFB real.

Actions #3

Updated by eddman over 2 years ago

ZephyrSurfer wrote:

Does it work in 5.0 stable with XFB real? If not please try 4.0.2 with XFB real.

I made an error in the report. I meant to write "Unchecking 'disable XFB' and choosing 'Real'".

I didn't test the game; VladmirLR did. I'll have to ask him. I made this report on his behalf.

Actions #4

Updated by eddman over 2 years ago

ZephyrSurfer wrote:

Does it work in 5.0 stable with XFB real? If not please try 4.0.2 with XFB real.

Alright, got the results.
5.0 shows the same write/read error messages.
4.0.2 interestingly shows no errors and gets to the menu fine, but freezes when he tries to play a bowling session

Actions #5

Updated by JMC4789 almost 2 years ago

  • Status changed from New to Accepted

I remember testing this for a bit and yeah, this thing crashes all the time.

I know it's not the greatest issue report response, but I never figured out why it was exploding.

Actions #6

Updated by JMC4789 over 1 year ago

  • Subject changed from Ten Pin Alley 2 throws errors and freezes/crashes to Ten Pin Alley 2 throws errors and freezes/crashes - dcache sensitive

This is a dcache game!

Actions #7

Updated by JMC4789 over 1 year ago

This has been fixed in the U.S. version of the game by 5.0-17972

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