Emulator Issues #12705
closedGraphical issues on dynamic objects in Phantasy Star Online Episode 1&2 under macOS BigSur 11.6 (Apple M1)
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Description
Game Name?
Phantasy Star Online Episode 1&2 Plus
Game ID? (right click the game in the game list, Properties, Info tab)
GPOJ8P
What's the problem? Describe what went wrong.
There are some graphic corruptions on dynamic objects such as switches or doors which shows distorted graphics. (see attached pictures)
What steps will reproduce the problem?
-Create a character and play Offline/Online
-Go to the first area "Forest 1"
-Play a little and you will notice these corruptions happening in doors, boxes, switches, etc.
These errors occur in any map and any mission of the game
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Dolphin 5.0 - 15276
Is the issue present in the latest stable version?
Yes
What are your PC specifications? (CPU, GPU, Operating System, more)
Apple MacBook Air M1 , 16GB RAM, 512 SSD
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
The error will happen in M1 builds alongside with older Intel builds running on Rosetta 2, and will happen with either Vulkan or OpenGL enabled as your graphic backends. It seems to be its related to the Apple M1 GPU maybe.
Files