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Emulator Issues #12733

Mario Super Sluggers - Textures Dump Incorrectly

Added by Lilbud 19 days ago. Updated 19 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Mario Super Sluggers

Game ID? (right click the game in the game list, Properties, Info tab)

RMBE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

ababfa31e14b7586cfb0bc7546855354

What's the problem? Describe what went wrong.

Upon trying to dump the textures, the resulting dumps look strange. For every one "correct" texture, there seems to be 3 or 4 sheets that dump with garbled artifacts. It mainly seems to be limited to UI elements, fonts, etc. Character textures appear to dump fine however.

What steps will reproduce the problem?

Go into graphics settings, under Advanced, check "Dump Textures". Then start game.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, Dolphin 5.0-15470

Is the issue present in the latest stable version?

Yes, Dolphin 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel I5-7600K, GTX 1050, Windows 10 Home

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

The game still plays perfectly fine, its just that trying to dump the textures results in screwed up ones.

Heres a screenshot showing some of the screwed up textures in the dump folder. Note the multiple textures with Lakitu on them, but on each only certain parts are colored correctly. Or the 4 separate textures for the menu elements in different shades (but they're only white in game, I'm not sure where the yellow menu elements show up, if at all)

https://imgur.com/ym4tR5Q

History

#1 Updated by pokechu22 19 days ago

The "_8" at the end indicates the texture format; 8 is C4 which is one of the indexed color formats (i.e. it uses a color palette along with 4-bit color data). I'm guessing Mario Super Sluggers uses the same base color data but then changes the color palette for different situations. It seems like the palette probably isn't included in the dumped result, but you probably can just use any texture you want with custom textures (without even worrying about the palette), so as long as you choose the correct texture to replace it should be fine.

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