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Emulator Issues #12767

closed

Rebel Strike locks up ingame while making buzzing noise

Added by belegdol over 2 years ago. Updated over 2 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Star Wars Rogue Squadron III: Rebel Strike

Game ID? (right click the game in the game list, Properties, Info tab)

GLRE64

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

a7e88ee9209080785c4923b571cc1936

What's the problem? Describe what went wrong.

In the Escape from Hoth Millenium Falcon stage, the game will lock up while making buzzing noise. This happens so often that the stage is effectively impossible to complete.

What steps will reproduce the problem?

Download the save state from [1], load it and wait. THe lockup should happen within a few seconds.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-15445

Is the issue present in the latest stable version?

Unknown

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A

What are your PC specifications? (CPU, GPU, Operating System, more)

Ryzen 5 5600x, NVIDIA RTX 2070, Fedora 35. I am using Vulkan renderer and have added XFBToTextureEnable = False and CPUThread = False to the game config.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[1] Save state: https://www.dropbox.com/s/ji3dje3glitzxvt/GLRE64.s05?dl=0.

Actions #1

Updated by JosJuice over 2 years ago

Please provide steps for how to reproduce this without using a savestate. Savestates can have crashes "baked in" if you're unlucky.

Actions #2

Updated by belegdol over 2 years ago

Looks like you were correct. I played the level from the beginning and the crashes have disappeared. Apologies for the noise.

Actions #3

Updated by JosJuice over 2 years ago

  • Status changed from New to Invalid

Marking this as invalid unless more information shows up, then.

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