Project

General

Profile

Actions

Emulator Issues #12779

closed

Shaders causing crash when playing Fire Emblem Path of Radience

Added by mathturtle over 2 years ago. Updated almost 2 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I keep getting 'GFX FIFO Unknown Opcode' when playing path of radience (specifically loading into the boat map or loading the healer animations seem to trigger it). I haven't been able to trigger this when running other games either.

Using the OpenGL backend the 'Warning' window would come up but the whole program would lock up before it populated. Using DirectX 12 avoided the crash (at least enough that I could see information about what went wrong) so I could make this bug report.

I tried 'compile all shaders before starting game' but that crashed when the shaders attempted to compile.

Anyway this issue started happenning when I updated from last summer's build of dolphin to a more recent one (I think the first update it installed was dated september/october). Sorry I don't have the build ID, but this does still happen on the latest build which I am running now.

Actions #1

Updated by JMC4789 almost 2 years ago

  • Status changed from New to Invalid

Issue report is incorrectly filled out. Try using single core to resolve unknown opcode issues.

Actions

Also available in: Atom PDF