Emulator Issues #12788
closedMii faces in multiple games disappear if certain graphics settings change
0%
Description
Game Name?
Noticed in Wii Play and Super Mario Galaxy 2, I think I also saw it in Mario & Sonic 2012. Seems to be lots of games bc ones from different devs, different years etc. are affected.
Game ID? (right click the game in the game list, Properties, Info tab)
RHAE01 for Wii Play
SB4E01 for Galaxy 2
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
cdd4c74ab291c609f431beb5860df0e8 for Wii Play
09a28c6fc53435b2d478516aac50055c for Galaxy 2
What's the problem? Describe what went wrong.
When you change certain settings -- tried a bunch and at least includes turning on or off Load custom textures, Arbitrary mipmap detection, Disable EFB VRAM copies seems to be everything though I may have missed others -- Mii's facial features disappear. Changing settings and reloading the save state from before they disappeared restores them. Seems to be something about mipmaps.
What steps will reproduce the problem?
Go to Wii Play's screen with the Mii and the game selection. Turn on or off Load custom textures, Arbitrary mipmap detection, or Disable EFB VRAM copies. The poor guy's face and all of the other Miis' faces become blank except the nose, sunglasses, and makeup. Turning it on or off inside of a game also will make them disappear. Interestingly however, one of the times I was testing it I turned on load custom before reaching the first 3D Miis. It seems like for the current session the settings did not break faces again, though I can't reproduce this apparently.
Similar steps for Galaxy 2.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes. I am running 15731.
Is the issue present in the latest stable version?
Unknown
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
Idk, I was using Dolphin in late 2020 and tried custom textures in Super Mario Galaxy (which is affected by the same kind of issue on file select) without noticing this problem though I may have just missed it.
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
FifoLogs attached for Wii Play. Here's an Imgur gallery with screenshots of the missing faces https://imgur.com/a/0gr7RbM
What are your PC specifications? (CPU, GPU, Operating System, more)
Windows Version 10.0.19043 Build 19043
RTX 2070
Intel Core i7-10750H CPU @ 2.60GHz, 2592 Mhz, 6 Core(s), 12 Logical Processor(s)
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
N/A
Files
Updated by JMC4789 over 3 years ago
They're saved into the texture cache, and some settings clear the texture cache. Unfortunately, I don't see a good way to fix this other than don't touch the settings that affect this after the Mii faces are generated.
Updated by JMC4789 almost 3 years ago
- Status changed from New to Won't fix
Some settings require resetting the texture cache, so I still don't see how this is avoided. Configure your EFB/Texture Cache settings prior to the Mii faces being generated, I guess.