Emulator Issues #12802
SSX on Tour
Been scratching my brain on this a few days now. Granted, I'm not the most savvy on these kinds of things. The game is running, the opening intro and credits are fine, even the popup music display shows up at the menu, but nothing else. I'm scrolling through menu options in the dark. Any ideas to help solve the issue?
Running on an M1 Macbook air, already deleted the shader cache and toggled through graphical options. I've attempted this on 5.0 standard, the latest developmental version and a couple beta versions. Only thing that's gotten it to appear is changing the backend to Software Renderer but that's dropping my frame rate to about 9fps.
SSX On Tour
What's the problem? Describe what went wrong.
The game is running, the opening intro and credits are fine, even the popup music display shows up at the menu, but nothing else. I'm scrolling through menu options in the dark.
What steps will reproduce the problem?
Boot the game. As soon as the game attempts to read the memory card you will see nothing.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
I've attempted this on 5.0 standard, beta version 5.0-15260 and 5.0-15887
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version?
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? M1 2020 Macbook air
16GB RAM, 1TB Harddrive
Is there anything else that can help developers narrow down the issue?
Already deleted the shader cache and toggled through graphical options. Only thing that's gotten it to appear is changing the backend to Software Renderer but that's dropping my frame rate to about 9fps.
#4 Updated by OatmealDome 4 months ago
Does this build help? https://dl.dolphin-emu.org/prs/42/88/pr-10290-dolphin-latest-universal.dmg
#6 Updated by OatmealDome 4 months ago
Could you upload a FIFO log of this issue?
- Go to the screen where the issue occurs.
- Go to Tools (in the menu bar) -> FIFO Player.
- Press the Record button.
- Press Save and save the .dff file to somewhere on your Mac.
- Upload the file. This bug tracker lets you upload files up to 5MB, so if it's larger than that you will need to upload it elsewhere.
Sure. Haven't had to do this before so I wasn't sure how many frames was necessary. You can't find it with this link: https://www.dropbox.com/s/los1s5p334e15sv/Main%20menu.dff?dl=0
#8 Updated by OatmealDome 4 months ago
- Assignee set to OatmealDome
- Status changed from New to Accepted
Thanks! Generally, 3 frames is enough, but there's nothing wrong with your log.
Was able to reproduce the error with the provided FIFO log on an M1 Mac Mini, but not on an Intel MacBook Pro. Trying the FIFO log in a development build reveals some errors thrown by the Vulkan backend (VK_ERROR_INVALID_SHADER_NV), but I can't get them to appear while running Dolphin in Xcode for some reason. Requires more investigation.
Mac Mini (2020)
macOS Monterey 12.1
MacBook Pro 16" (2019)
AMD Radeon Pro 5500M
macOS Monterey 12.1