Project

General

Profile

Actions

Emulator Issues #12990

closed

eduke32 (Wii port) uses modified libaesnd not supported by DSP-HLE

Added by JMC4789 almost 2 years ago. Updated almost 2 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-17005

Description

Game Name?

eduke32

Information can be found here: https://wiibrew.org/wiki/EDuke32_Wii

What's the problem? Describe what went wrong.

It uses a modified version of libaesnd, that is not supported by DSP-HLE. I don't know how modified it is. CRC 5ad4d933

What steps will reproduce the problem?

Follow the configuration steps on here - https://wiibrew.org/wiki/EDuke32_Wii
Boot the game from Homebrew Channel
Observe popup + no audio

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-16991

Is the issue present in the latest stable version?

Yes, Dolphin 5.0

What are your PC specifications? (CPU, GPU, Operating System, more)

AMD 5950x, GTX 1070, Windows 10


Related issues 1 (0 open1 closed)

Related to Emulator - Emulator Issues #10791: libogc ucodes aren't implemented in DSPHLEFixed

Actions
Actions #1

Updated by pokechu22 almost 2 years ago

Actions #2

Updated by pokechu22 almost 2 years ago

  • Status changed from New to Fix pending
Actions #3

Updated by JosJuice almost 2 years ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-17005
Actions

Also available in: Atom PDF