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Emulator Issues #13065

open

[Feature Request] Add more command line arguments to manage disks when dolphin is running

Added by Xenoxis about 2 years ago. Updated about 2 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Hello, I don't know if I'm in the right place to put my message, but I didn't found any other ones, so I hope that it wouldn't be annoying ...

I want to ask you to add some more command line arguments to Dolphin, cause l’m currently creating a personal project base on dolphin, which the goal is to create a "fake" wii using a computer and which boot directly into the Wii Main Menu and use any game I want to play on.

But, I’m confronting a problem that currently i can't fix until you may step into.

I want to change the game disk that will be loaded on the Disk loader form the Wii's main menu using some command line on a running instance of dolphin, which avoid to stop dolphin and re-run against the right game, even if currently we cannot boot into the Wii's main menu and specify a game that will be available on the Disk Loader channel.

Another way that could be a fix for this, instead of creating more arguments for command lines, is to be able to use controllers (Wii and GameCube, maybe every types) direclty into dolphin, or at least on the game list and be able to run games this way, and stop them with a very special serial of keys using the controllers.

They're are my ideas to be able to have a keyboardless and mouseless experience using Dolphin, and have a true living room experience.

Thanks you

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