Emulator Issues #13079open
Memory Breakpoints not triggering (Giftpia)
Game ID? (right click the game in the game list, Properties, Info tab)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
What's the problem? Describe what went wrong.
After setting a memory breakpoint, the emulator did not pause execution when that memory address changed.
What steps will reproduce the problem?
- Run Giftpia from ISO
- Create a RW memory breakpoint for address 8160F6CA and have action "Write to Log and Break"
- Start a new game using the top menu option はじれめる and selecting a save file
- The value in the memory address changes when a new game is started, so the breakpoint should be triggered here. If you see the intro cutscene play, the bug has occurred.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Is the issue present in the latest stable version?
Latest stable didn't have debugging. Issue is present in latest beta.
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: 11th Gen Intel Core i7-1185G7 @ 3.00GHz
GPU: Intel Iris Xe Graphics
OS: Windows 11
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
I took your suggestion and was no longer able to repro the bug at all. In fact, the memory addresses I provided in the bug don't change values at the place I say they should. I don't remember enough about the project at this point and am no longer working on it, so I'd say this can be closed for now.