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Emulator Issues #131

closed

freezes in Sonic Adventure 2 battle in beginng of Hero Story

Added by omegadox over 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. load game
  2. goto main menu
  3. start a new game in Hero Story
  4. game is playable for a while then freezes

What is the expected output? What do you see instead?
the game should keep going but instead it freeze

What version of the product are you using? On what operating system?
DolphinWx R188, OpenGL 0.1, DSP_HLE, KB/XBOX360pad, Windows Vista Ultimate
x64, 2GB RAM, NVIDIA GeForce 8600M GS 256MB, Intel Core 2 Dou (SSE2, SSE3,
supported (don't know about SSSE3))

Please provide any additional information below.
does this with or without dual core support. Though the music is still
playing after freeze.

Actions #1

Updated by Sonicadvance1 over 16 years ago

Is this still a problem or does it work now?

Actions #2

Updated by omegadox over 16 years ago

I found out it doesn't in the x86 version, only freezes in x64 version of Dolphin.

Actions #3

Updated by knuckles500 over 16 years ago

I am confirming this as well. It seems to work well up until a specific point, then
just freezes and the music keeps playing normally. Here's a screen dump of where it
froze. Using x64 version of Dolphin REV 242.

Actions #4

Updated by omegadox over 16 years ago

yup, I get the same thing.

Actions #5

Updated by knuckles500 about 16 years ago

Just wanted to comment on this and say that I think it's fixed. I just played the
game at the current revision and I can get past this part with both OpenGL and
DirectX.

DirectX allows the game to run much more smoother though after the skateboarding
part, but it's slow yet accurate using OpenGL. There are lots of tiny graphical
glitches that now exist in the DirectX plugin, I think anyway.

Actions #6

Updated by omegadox about 16 years ago

Yeah, this problem seems to be fixed now, as I could get further in the first level
running in the x64 version.

Actions #7

Updated by knuckles500 about 16 years ago

I just tried this in both OpenGL and DirectX with all kinds of settings in the
latest revision, this bug is fixed.

You can probably close this now...

Actions #8

Updated by Sonicadvance1 about 16 years ago

  • Status changed from New to Fixed

Right, Closing

Actions #9

Updated by kmmng1 over 15 years ago

This problem is back in the latest revisions !
I'm using the latest revision and have exactly this problem. Dolphin freezes in the
beginning of the first level and the music is still playing. I tried all the
possible settings with no success. But i'm using x86 version and not x64.

If I use older revisions there is no freezes !!!

Actions #10

Updated by knuckles500 over 15 years ago

I'm getting the same stuff too in x64.

:(

Actions #11

Updated by bloodgazms about 13 years ago

Having a similar issue in revision r7719 x64 with both Direct3D 9 and Direct3D 11, freezing and crashing in 2nd hero level (Knuckles' Wild Canyon), sometimes with error message and sometimes not. Usually happens after playing for a bit but sometimes right at level start.

Actions #12

Updated by Kkman8 almost 12 years ago

I've Had this problem but WORSE. When I skip the intro, i select my save file then the game freezes before the cutscene for the level starts!

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